diff --git a/MCbot.yml b/MCbot.yml new file mode 100644 index 0000000..073dadc --- /dev/null +++ b/MCbot.yml @@ -0,0 +1,10 @@ +name: MCbot +version: 1.0 +main: src/MCbot.class +description: A custom bot for interacting with Minecraft server stats. +author: Bryce +api-version: 1.20.4 +commands: + players: + description: Command description here + usage: /players diff --git a/src/MCbot.class b/src/MCbot.class new file mode 100644 index 0000000..d51721a Binary files /dev/null and b/src/MCbot.class differ diff --git a/src/MCbot.java b/src/MCbot.java index e69de29..9c30397 100644 --- a/src/MCbot.java +++ b/src/MCbot.java @@ -0,0 +1,86 @@ +import java.io.BufferedReader; +import java.io.IOException; +import java.io.InputStreamReader; +import java.io.PrintWriter; +import java.net.ServerSocket; +import java.net.Socket; +import java.util.stream.Collectors; + +import org.bukkit.plugin.java.JavaPlugin; + +public class MCbot extends JavaPlugin { + + @Override + public void onEnable() { + getLogger().info("MCbot enabled"); + // Start your socket server here + startSocketServer(); + } + + @Override + public void onDisable() { + getLogger().info("MCbot disabled"); + // Stop your socket server here if needed + } + + private void startSocketServer() { + // Implement your socket server logic here + // Example: Create a new thread for socket server + new Thread(() -> { + try { + try (// Create a socket server on port 8888 + ServerSocket serverSocket = new ServerSocket(8888)) { + getLogger().info("Socket server started on port 8888"); + + while (true) { + // Accept incoming client connections + Socket clientSocket = serverSocket.accept(); + getLogger().info("Client connected: " + clientSocket.getInetAddress()); + + // Handle client communication (e.g., read commands and send responses) + handleClient(clientSocket); + } + } + } catch (IOException e) { + getLogger().severe("Error starting socket server: " + e.getMessage()); + } + }).start(); + } + + private void handleClient(Socket clientSocket) { + // Implement logic to handle client communication here + // Example: Read commands from client and send responses + try { + BufferedReader reader = new BufferedReader(new InputStreamReader(clientSocket.getInputStream())); + PrintWriter writer = new PrintWriter(clientSocket.getOutputStream(), true); + + // Read command from client + String command = reader.readLine(); + getLogger().info("Received command from client: " + command); + + // Process command and send response + String response = processCommand(command); + writer.println(response); + + // Close client connection + clientSocket.close(); + } catch (IOException e) { + getLogger().severe("Error handling client: " + e.getMessage()); + } + } + + private String processCommand(String command) { + // Implement logic to process commands here + // Example: If command is "!players", return player list from Minecraft server + if (command.equals("!players")) { + // Use Spigot API to get player list + String playerList = String.join(", ", getServer().getOnlinePlayers().stream() + .map(player -> player.getName()) + .collect(Collectors.toList())); + return "Players online: " + playerList; + } + + // Add more command processing logic as needed + return "Unknown command: " + command; + } +}