intial upload of code
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MCbot.yml
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10
MCbot.yml
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name: MCbot
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version: 1.0
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main: src/MCbot.class
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description: A custom bot for interacting with Minecraft server stats.
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author: Bryce
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api-version: 1.20.4
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commands:
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players:
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description: Command description here
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usage: /players
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src/MCbot.class
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src/MCbot.class
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import java.io.BufferedReader;
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import java.io.IOException;
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import java.io.InputStreamReader;
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import java.io.PrintWriter;
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import java.net.ServerSocket;
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import java.net.Socket;
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import java.util.stream.Collectors;
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import org.bukkit.plugin.java.JavaPlugin;
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public class MCbot extends JavaPlugin {
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@Override
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public void onEnable() {
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getLogger().info("MCbot enabled");
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// Start your socket server here
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startSocketServer();
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}
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@Override
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public void onDisable() {
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getLogger().info("MCbot disabled");
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// Stop your socket server here if needed
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}
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private void startSocketServer() {
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// Implement your socket server logic here
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// Example: Create a new thread for socket server
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new Thread(() -> {
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try {
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try (// Create a socket server on port 8888
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ServerSocket serverSocket = new ServerSocket(8888)) {
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getLogger().info("Socket server started on port 8888");
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while (true) {
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// Accept incoming client connections
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Socket clientSocket = serverSocket.accept();
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getLogger().info("Client connected: " + clientSocket.getInetAddress());
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// Handle client communication (e.g., read commands and send responses)
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handleClient(clientSocket);
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}
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}
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} catch (IOException e) {
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getLogger().severe("Error starting socket server: " + e.getMessage());
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}
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}).start();
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}
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private void handleClient(Socket clientSocket) {
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// Implement logic to handle client communication here
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// Example: Read commands from client and send responses
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try {
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BufferedReader reader = new BufferedReader(new InputStreamReader(clientSocket.getInputStream()));
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PrintWriter writer = new PrintWriter(clientSocket.getOutputStream(), true);
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// Read command from client
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String command = reader.readLine();
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getLogger().info("Received command from client: " + command);
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// Process command and send response
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String response = processCommand(command);
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writer.println(response);
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// Close client connection
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clientSocket.close();
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} catch (IOException e) {
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getLogger().severe("Error handling client: " + e.getMessage());
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}
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}
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private String processCommand(String command) {
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// Implement logic to process commands here
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// Example: If command is "!players", return player list from Minecraft server
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if (command.equals("!players")) {
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// Use Spigot API to get player list
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String playerList = String.join(", ", getServer().getOnlinePlayers().stream()
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.map(player -> player.getName())
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.collect(Collectors.toList()));
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return "Players online: " + playerList;
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}
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// Add more command processing logic as needed
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return "Unknown command: " + command;
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}
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}
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